Showing posts with label Soliessen. Show all posts
Showing posts with label Soliessen. Show all posts

Saturday, October 8, 2011

Character Sketch: Henrik Niestrom


Following a disastrous alchemic accident which caused an entire district of the Rhevisean capitol to fall ill, authorities charged 15-year-old botanist Henrik with attempted mass murder. His conviction brought shame to House Niestrom and he was subsequently disowned. Henrik sought refuge in an orphanage and continued his study of plants and mixtures as he awaited trial. While his disrepute across the empire came as no surprise, he had not expected anyone to admire his crude, archaic skills.

 
Soliessen, guildmaster to a group of assassins, thieves and spies, aimed to make use of the young alchemist's potential. After striking a deal with Henrik, she agreed to purchase his freedom using her wealth and political influence in exchange for his services. As Soliessen's most expensive human asset, Henrik assumed the role of poisonmaster and supplied the guild with deadly concoctions. For months his conscience remained unshaken, never witnessing the end result of his work. But with the arrival of a new recruit named Yamini, Henrik finds his moral horizons suddenly broadened and begins to reevaluate his loyalties--an act that may cost him his life...

Thursday, November 26, 2009

What is Shadowplay?

In Part 2 of Yamini's story, we are presented with a rogue's game called Shadowplay. Inspired by ideas of the Battle Room from Ender's Game and Drizzt's melee tournaments in Homeland, Shadowplay is a quarterly guild event wherein combatants enter a large arena with sparring weapons. The arena is sealed and all lights are turned off, creating an area of complete darkness. Combatants must navigate the arena floor, which consists of several pillars, obstacles and fall-throughs, whilst avoiding--or dispatching--other rogues. Dispatching another rogue requires striking a vital area with the sparring weapon of choice, resulting in a temporary stun state until the end of the match. Wound points are taken into account during the final round for placing purposes, but whomever is left standing is named the ultimate victor regardless of point accumulation.

The philosophy behind Shadowplay, in Soliessen's eyes, is to train the students to rely on instincts as well as other senses besides sight. For years, rogues train to manipulate their surroundings and use cover of darkness as their primary advantage. By turning that advantage against them, essentially leveling the playing field between combatants, Shadowplay forces the students to become even more creative, adaptive and resourceful. It also forces them to become more conniving. Alliances and betrayals saturate the playing field. As Soliessen has stated, the only trustworthy rogue is oneself.

Fortunately for Yamini, sometimes the best partner is a specter from another plane...

Monday, August 3, 2009

"I am Not Reckless"


To celebrate my motivated progress with OSaD I thought I'd share an excerpt of a future chapter with you, dear reader. I thought this bit would be suitable for showing off the main character, Yamini, in her natural setting (and spunk!) three years after her story begins. For a fourteen-year-old, I'd say she's a pretty cool kid! Then again, I am biased...




"Wait, what are you doing?" Henrik asked, his face contorted with concern.

"Is it not obvious?" said Yamini. "I am going after him myself."

The two boys looked at each other and laughed. Then they realized she was serious. "You can't do that!" said Sebastian.

Yamini cocked an eyebrow. "Can is a matter of ability and ambition," she replied, "and I most certainly have both!"

Henrik watched with disbelief as Yamini unsheathed both daggers and concealed each blade behind her inner forearms. "It's bold enough that you've attempted to steal Master Soliessen's recruits--"

"She is no longer our master," Yamini spat, "and by being here you have proven my attempt successful."

"Breaking away from a former guild to forge your own is one thing," Sebastian argued, "but claiming Soliessen's marks is suicide, Yamini!" She ignored him as she stood and crept into the shadowed archway of the arena staircase. "There are codes to adhere to, principles to follow. You are nothing but a rogue, a brash vigilante with a taste for vengeance. Why should we follow you? Your impulsiveness would mean our deaths!"

Yamini glared at the boy. "I am not a vigilante," she breathed. "Vigilantes thrive on chaos. They are mindless seekers of blood and terror, aimless wanderers hoping to vent their discontent with the world on those who appear at first to have caused it. These individuals have become lost in their own corruption, their own greed, resorting to violence disguised as justice while they seek the definition of themselves. They do so recklessly and without planning. I am an assassin."

"And what's the difference between them and you?" said Henrik.

Her wicked smile was enough to make both boys step backward. "I am not reckless."